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References ​

NamespaceDescription
Client-
Entity-
GameObject-
Gump-
IgnoreList-
Item-
Journal-
Mobile-
Player-
PopupMenu-
Prompt-
Skill-
Target-
WorldMap-
globalThis-
index-
enums-

Functions ​

FunctionDescription
exitExits early from the script execution, useful to bail out based on certain conditions.
logLogs the arguments to the console area below the scripting window.
sleepDelays script execution for a certain number of milliseconds.

Variables ​

client ​

ts
const client: Client;

client is the main object to use for interacting with the ClassicUO client and the client world.


ignoreList ​

ts
const ignoreList: IgnoreList;

journal ​

ts
const journal: Journal;

player ​

ts
const player: Player;

popupMenu ​

ts
const popupMenu: PopupMenu;

target ​

ts
const target: Target;

worldMap ​

ts
const worldMap: WorldMap;